I am a 3D artist living in Stockholm, Sweden. As an artist my main area of expertise lies in creating 3D environment art for games. I have over 7 years of experience in the game industry.
In my profession so far I have mostly focused on stylized and handpainted art for games using tools such as Maya/3DS Max, ZBrush and Photoshop/Substance Painter. When creating art I have always had an interest in optimization and I am curious about both the visual and technical side of art creation. I also have experience with level art and mentoring junior artists.
2019-2022
Senior 3D Artist at Star Stable Entertainment
Creating 3D art and designing/decorating levels for Star Stable Online, focusing mostly on environments and props and also mentoring junior Artists.
2015-2019
3D Artist at Star Stable Entertainment
Creating 3D art and designing/decorating levels for Star Stable Online.
2014-2015
3D Artist at Blackbeard Games
Creating 3D art, some 2D art and designing levels in Unity for the 3D mobile game Mega Drift released on iOS.
2011-2014 - Academic Degree
Degree of Bachelor of Science in Media Technology, Specialization: Game Graphics
Södertörns University, Stockholm, Sweden
2022-2023
Study Abroad Semester - Various art courses
California State University, Fullerton, CA, USA
2023
Master of Fine Arts - MFA, Theatre Design & Technical Production Program, Scene Design (unfinished)
California State University, Fullerton, CA, USA